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Tech tree idle monster td
Tech tree idle monster td










tech tree idle monster td

Gem:daily quest,save 500 gem for 2x speed

#Tech tree idle monster td upgrade#

So if you want get more TP the only way is reach high wave,don't afraid you can not get good score in next bracketĮssence: artifact,relic,research,tp they all have upgrade can increase its income,boss essence are best Higher rank bracket's worst reward = lower's top10,stay at lower rank and try get in top10? no it's impossible cuz all top 25 will enter next bracket TP: most useful upgrade can only purchased by TP,try enter better bracket as possible Why?cuz wave doesn't affect essence/xp/gem's income,so place 2 different element tower until you die and go back to wave 1 Tower set up or combo not important,it's doesn't improve you farm essence,and gem,xp until you get exotic tower but not change lot The real progress is TP(tournament point),essence,and gem,xp,tech points,when you reach wave 800 gold is trash

tech tree idle monster td

I use Frenzy Aura, Deadly Strikes and Strength Aura to kill Cargo Carrier when I can.Īre there any better combos or anything like that? Spells - I have Essence Storm on autocast, but that's it. Tech tree - I only got some points so far, but I'm going down fire route because it boosts the Devil, but also because down there is the booster for tech ship loot.

tech tree idle monster td

If I focused anything, it's chance for 3x essence gain, and gold and exp gain. Research - maxed most of them, the ones that have no cap are sort of getting what's left. Any relics I get, I spend them where I can. My only other towers I ever gave any love are Beary Fungi and Earsy Rider.Īs for everything else, so far I've tried to keep things balanced. All other slots are left for fire monsters to boost the Devil. I focused everything on the Devil - it gets all the kills and all the experience, and I only place other Mythic creaturs for the fire immunes. I used to place all towers - the rarest first - to make a balanced maze, but I read in another thread that Fire Devil is so damn good and so I decided to give it a go. I am relatively new, and so far I've made it to wave 490. That can happen.What's the optimail strategy to progress in this game? There could be a point I’m just missing, though. If you’re in-game, I’m sure you’d sell most of your dinosaurs before reaching the enclosure cap, with or without the Terrain Sculpting card. I don’t know if this is intentional or not? If it is, then I’m unsure as to what the point of the card would be. Like if I upgrade an enclosure size to hold a max of 10,600 dinosaurs, the number will remain stagnant around 10,600, even though the card boosts the capacity to well beyond 10,600. The only qualm I have is this: For the “Terrain Sculpting” card-a card that boosts the enclosure sizes-the dinosaurs don’t seem to breed beyond the base enclosure cap (before the card is put into use) when afk. There’s lots replayability too, which is rare for an idle game, IMO. The art style and dinosaurs are what drew me to it in the first place, but the gameplay (or what there is for an idle game) is great and I haven’t a problem with hardly any of the mechanics. I believe I wrote a review for this game a while ago, but I wanted to write another one, mostly for one reason.












Tech tree idle monster td